Interesting article but remember "maneuver warfare" is THIRD generation warfare. Ender's Game is even more applicable to Fourth Generation warfare. As the author observes:
Ender initially believes the Giant’s Game is unwinnable until, in a moment of frustration, he attacks the giant by burrowing through the monster’s eyeball. The only way to win is to not play by the giant’s rules—and force the giant to play by Ender’s rules."
The target of 4GW is the few inches of space between the enemy warmaker's ears. This can either be done by reinforced persuasion ("Gee, if I give these orders somebody is likely to blow MY head off.") or, failing that, by a MatchKing bullet traveling at terminal velocity, launched by the precision-guided weapon of the citizenry -- the modern rifle. In Ender's Game, the metaphor is burrowing through the soft spot of the eye directly into the Giant's brain. Same thing applies to real-life tyrannical "Giants" no matter how invulnerable they feel or how strenuously they try to convince us that they are all powerful. For we know Ender's secret.
"The enemy's gate is down."